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PortAudio
2.0
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Record input into a file, then playback recorded data from file (Windows only at the moment) More...
#include <stdio.h>#include <stdlib.h>#include "portaudio.h"#include "pa_ringbuffer.h"#include "pa_util.h"Data Structures | |
| struct | paTestData |
Macros | |
| #define | FILE_NAME "audio_data.raw" |
| #define | SAMPLE_RATE (44100) |
| #define | FRAMES_PER_BUFFER (512) |
| #define | NUM_SECONDS (10) |
| #define | NUM_CHANNELS (2) |
| #define | NUM_WRITES_PER_BUFFER (4) |
| #define | DITHER_FLAG (0) |
| #define | PA_SAMPLE_TYPE paFloat32 |
| #define | SAMPLE_SILENCE (0.0f) |
| #define | PRINTF_S_FORMAT "%.8f" |
Typedefs | |
| typedef float | SAMPLE |
| typedef int(* | ThreadFunctionType )(void *) |
Functions | |
| int | main (void) |
Record input into a file, then playback recorded data from file (Windows only at the moment)
| #define DITHER_FLAG (0) |
| #define FILE_NAME "audio_data.raw" |
| #define FRAMES_PER_BUFFER (512) |
| #define NUM_CHANNELS (2) |
| #define NUM_SECONDS (10) |
| #define NUM_WRITES_PER_BUFFER (4) |
| #define PA_SAMPLE_TYPE paFloat32 |
| #define PRINTF_S_FORMAT "%.8f" |
| #define SAMPLE_RATE (44100) |
| #define SAMPLE_SILENCE (0.0f) |
| typedef float SAMPLE |
| typedef int(* ThreadFunctionType)(void *) |
| int main | ( | void | ) |
1.8.5